EA have announced that Visceral Games developed Battlefield spin-off, Battlefield Hardline, will now miss its original October release window.
The shooter will now instead release sometime in 2015. The reason? EA, Visceral Games and DICE all want a lot of extra time to act on the feedback from the recently released beta and also to heap a large amount of extra polish onto the game.
Karl Magnus Troedsson, Vice President and Group General Manager of DICE elaborated on just why the delay was necessary via the developer’s official blog.
“Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves,” he wrote. “Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game.
“We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you. This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing.
“However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months. We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.”
“The delay into 2015 will allow the development to accomplish the following:
1. Multiplayer Innovation: Adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: More time polishing and and adding core features to ensure the single player experience “delivers on player expectations.”
3. Stability: Extra time to continue to optimize the game for a stable launch after learning a lot from Battlefield 4. More time allows issues to surface that the team can attempt to fix prior to launch.”
“We are doing all of this for one reason: we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and we’ll regularly share updates along the way.” Troedsson explains.
Battlefield Hardline is currently set to release on PC, Xbox One, Xbox 360, PlayStation 3 and PlayStation 4 formats.