Welcome to Citizen’s Journal, Save/Continue’s weekly burst of all things Star Citizen.
From a concise summary of news, through personal opinions and ideas, to gameplay reports of Arena Commander,
anything related to Chris Roberts’ ambitious project can be found here, updated every Sunday! Two things you should know about me : One, I’m an absolute sucker for anything even remotely Science-fiction, and Star Citizen is pretty much a dream come true for me. Two, I’m a backer of Star Citizen (you can find me here.).
I’m happy to announce that the building of the dedicated Citizen’s Journal gaming PC, also known as the “Star Citizen Machine” (I’m going to come up with something better, promise) has begun with the acquisition of an MSI GTX 980 GPU. The rest of the components will be bought, the machine built and tested over the next few weeks, with May 18 set as the foreseeable date of it being gaming-ready. All Citizen’s Reports from that date forward will have sections focusing on gameplay!
Honestly, what more do you want me to say? Hats!
Enter the MISC Hull series
A new set of ships have been announced in the form of the MISC Hull Series, A through E. They are a versatile series of cargo ships, suited for just about any job that involves moving large quantities of goods from place to place. Also, they’re quite ugly, but not in the badly designed sense, but the… good kind? Yeah, they’re ugly, and we like them that way. Check out the link for descriptions on all the classes and some technical specs!
In this week’s 10 of the X, ten community submitted questions will be answered by producers Travis Day and Darian Vorlick.
If you got your hopes up because of the inclusion of the “when will the FPS module be released” question, thinking that since it’s in the show, they must answer it, be prepared to have the aforementioned hopes dashed, since all we get is ‘when its ready”.
We knew that.
In episode 22 Meet the Devs, we sit down with the new Production Coordinator Lisa Ohanian.
She’s one among many of CIG’s new employees, and she formerly worked on the Call of Duty franchise, the newly announced Black Ops 3 included.
In episode 41 of Around the Verse, we get some details on the Hull concept sale.
Also, hats. Like seriously.
This week’s news update comes in the form of a Clean Shot transmission, a radio show aimed at (no pun intended) cargo haulers all across the ‘verse. This transmission serves as warning for any cargo hauler thinking about taking jobs that involve travel to the Nexus system, despite the high-pay contracts. The system is rampant with pirate activity, and even a former UEE admiral trying to make the system safe is having trouble keeping order.
In this week’s Galactic Guide, we steer far away from last week’s system that has been sentenced to death my its volatile star (Tyrol might not even be around any more), and fly to greener pastures. Vega has been up and down and up again. After its was first settled, the system became quite popular, however the population quickly dropped after it became a link in the Vanduul front line. The feared invasion never happened, and the system is on an economic and social rise.
In a new design update, we get an extremely in-depth look into how cargo will work in the world of Star Citizen. Cargo Hauling is something many backers have expressed interest in, so this will probably be of use to many of you. From descriptions of cargo interactions to WiP videos showing how these concepts are put to practice, this post has everything. Check it out!
Around the Web
GamersNexus posted an article wherein they talk with Chris Roberts about deep space exploration, and we also get to hear a snippet from a conversation between the chairman himself and Richard Gariott, aka “Lord British”.
That wraps up this week’s Citizen’s Journal.
Remember, fly safe and fly bold!