Deus Ex: Mankind Divided developer Eidos Montreal has today confirmed that players will be able to stealth or “ghost” their way through the entirety of the game.
The announcement was made by game director Jean-Francois Dugas on Twitter a few days ago.
Brilliantly, this also includes the game’s bosses too which in Mankind Divided‘s predecessor, Human Revolution, could not be achieved as the 2011 release forced players to adopt a more confrontational approach irrespective of how folks played the game up until that point.
A big reason for this seemingly, is that the boss fights in Deus Ex: Human Revolution were outsourced to a different developer.
Clearly, that isn’t going to be the case this time round.
Oh and in case you’ve forgotten what the announcement trailer for Deus Ex: Mankind Divided looks like, you can catch it below.
Source: Square-Enix via Eurogamer